In the early months of 2271, we thrived on strength and power, but strategy was yet to be learned. It was not until the first transfer event where we lost many individuals who had strength. We switched from relying solely on power to combining it with strategy. However, we lacked the cohesion, like-minded leadership, and the number of players to be able to perform to the best of our abilities.
Recruitment of players with a similar vision to ours was a goal for our state. After losing more than we gained in the first 3 transfer events, sacrificing invites for the top alliances became imperative in order to make this a thriving state once again. It was not until August 2025 where we transferred our first whale along with fulfilling all 55 invites for the first time for the state. In October, we finalized transferring in our first full alliance. In January 2026, we finalized transferring our second full alliance. Overall in a 10 month span from August to May, we as a state have successfully transferred in 543 players: 530 ordinary and 13 special invites. Some have left, but we have certainly gained more than we lost. It was a long and slow process for the state but one that was worth it.
Once we had our newfound power and brains, we were able to strategize based on our strengths. It is by all means not perfect, but major steps have been made. We will continue to hone our craft and make this state as lively as possible for future successes. As one of our state leaders has said, “the greenest grass is the grass you water”, and that we have.
We pride ourselves on communication, organization, strategy, and collaboration.
We are currently NAP 4 with the following characteristics:
rotation of facilities based on alliance need for certain events
rotation of presidency
rotation of fortresses and strongholds based on SVS prep
A transfer committee who works diligently to make sure we can transfer in as many people as possible regardless of alliance destination
“Whale Bear Trap” for our whales and dolphins once a month
“SVS Prep Bear Trap” for our top 50 individual scorers after SVS prep once a month
Active state discord and world chat
And if you are on here, a state website for organization of the different events
We do not see ourselves as individual alliances but one, cohesive state.
Our goals are to continue building a state that is not only strong, but happy, healthy, and collaborative. Growth will always be important to us, but we believe the right kind of growth matters most. We want to continue bringing in like-minded players who value teamwork, communication, strategy, and the shared success of the state as a whole.
As we move forward, our focus is to keep improving our organization, strengthening our event performance, and maintaining a positive environment where players feel supported, included, and motivated to participate. We want every alliance and every player to feel that they have a place, a voice, and a purpose within 2271.
Our vision is to keep watering the grass we have worked so hard to grow. By continuing to invest in our people, our leadership, and our state-wide collaboration, we hope to create a place where players do not simply transfer in, but choose to stay, grow, and succeed together.
7x Supreme President , 4 consecutive
4th TAL (March 2026)
3 alliances in the top 20 in neighboring states.
Bear Trap: 00:55, 13:00, 19:10
Canyon: 2, 14, 19
Foundry: 2, 12, 14, 19
Crazy Joe: 19:45
Alliance Contact: Clam
Recruiting: Solos, Small Groups
Bear Trap: 14, 19
Canyon: 14 & 19
Foundry: 14& 19
Crazy Joe: 15
Alliance Contact: JustAdelKa
Recruiting: Solos, Small Groups, Large Groups
(willing to adjust event time to fit a new Large Group)
Bear Trap: 1:30, 12, 18:30
Canyon: 2 & 19
Foundry: 2 & 19
Crazy Joe: 20
Alliance Contact: Xaia
Recruiting: Solos, Small Groups
Bear Trap: 1:30, 14, 19:30
Canyon: 2, 14, 19
Foundry: 2, 14, 19
Crazy Joe: 20
Alliance Contact: MisanKitty
Recruiting: Solos, Small Groups